Early in the week it was Dead of Winter, an entry in the Great Battles of the American Civil War series from GMT, covering the Battle of Stones River.
|The opening setup. The crack of dawn turns out to be the crackling of Confederate musket fire.|
Part of the problem is this opening situation. The "surprise attack" rules are just so contrived. Worse, the various advantages given to the Confederates are strangely layered. One rule appears here, another there and still another there. You suppose you can discern the thought-process at work here. It feels as though the advantages are just heaped one atop the other until the desired effect -- the collapse of the Union right -- is achieved.
Just as bad is that on this first turn visibility is just two hexes, the Union is under surprise attack, and yet rear portions of the Union position can react with perfect omniscience to the unseen enemy. It's a mediocre effort, as is the game package as a whole. See my Game Ratings page for further info.
Anyway, this game system deserves better than what it gets from the designer of this module. Life's too short.
|It looks good, though!|
Better yet, try not to be so damn boring.
The highlight of the week, though, was my learning games of The Last Blitzkrieg. Maybe I should call this the lowlight of the week. If you've been following along lately, then you already know my thoughts.
Hopefully, this is the last time I'm taking such a bath on bad game purchases. I'm going to be much more careful from now on. So far here's my no-buy list: Richard Berg, Dean Essig, Decision Games. And Compass is on a real short leash. This list alone will save me several hundred a month, probably.
Another game I really want to learn is Compass Games' On to Paris. I actually had it set up recently only to find that I couldn't read any of it. The text on the player aids is blurry and the print on the counters is too small to see from any reasonable distance. This one will be relegated to Vassal play only, I'm afraid.
|Nice looking game.|
|The counters badly need color-coding to distinguish the various corps and whatnot. I'm not sold on the hexside terrain artwork either.|
|The only short-coming is a rather small playing area.|
|The air game is played out largely on this card. You can also conduct ground strikes from here. I love it!|
|Moscowa is a 4-mapper, baby. Can't wait to crank er up!|
The coming week will see BAR: Prague again (I hope), Moscowa and maybe some newcomers I plan on picking up in exchange for The Gamers' junk I'm trading away.
This has been Wargaming Week for June 9, 2017. Good day, and good gaming!